[−][src]Struct rand::distributions::uniform::UniformFloat
The back-end implementing UniformSampler for floating-point types.
Unless you are implementing UniformSampler for your own type, this type
should not be used directly, use Uniform instead.
Implementation notes
Instead of generating a float in the [0, 1) range using Standard, the
UniformFloat implementation converts the output of an PRNG itself. This
way one or two steps can be optimized out.
The floats are first converted to a value in the [1, 2) interval using a
transmute-based method, and then mapped to the expected range with a
multiply and addition. Values produced this way have what equals 22 bits of
random digits for an f32, and 52 for an f64.
Currently there is no difference between new and new_inclusive,
because the boundaries of a floats range are a bit of a fuzzy concept due to
rounding errors.
Trait Implementations
impl<X: Clone> Clone for UniformFloat<X>[src]
fn clone(&self) -> UniformFloat<X>[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<X: Copy> Copy for UniformFloat<X>[src]
impl<X: Debug> Debug for UniformFloat<X>[src]
impl UniformSampler for UniformFloat<f32>[src]
type X = f32
The type sampled by this implementation.
fn new(low: Self::X, high: Self::X) -> Self[src]
fn new_inclusive(low: Self::X, high: Self::X) -> Self[src]
fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> Self::X[src]
fn sample_single<R: Rng + ?Sized>(
low: Self::X,
high: Self::X,
rng: &mut R
) -> Self::X[src]
low: Self::X,
high: Self::X,
rng: &mut R
) -> Self::X
impl UniformSampler for UniformFloat<f64>[src]
type X = f64
The type sampled by this implementation.
fn new(low: Self::X, high: Self::X) -> Self[src]
fn new_inclusive(low: Self::X, high: Self::X) -> Self[src]
fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> Self::X[src]
fn sample_single<R: Rng + ?Sized>(
low: Self::X,
high: Self::X,
rng: &mut R
) -> Self::X[src]
low: Self::X,
high: Self::X,
rng: &mut R
) -> Self::X
Auto Trait Implementations
impl<X> RefUnwindSafe for UniformFloat<X> where
X: RefUnwindSafe,
X: RefUnwindSafe,
impl<X> Send for UniformFloat<X> where
X: Send,
X: Send,
impl<X> Sync for UniformFloat<X> where
X: Sync,
X: Sync,
impl<X> Unpin for UniformFloat<X> where
X: Unpin,
X: Unpin,
impl<X> UnwindSafe for UniformFloat<X> where
X: UnwindSafe,
X: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,